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#ROGUE LEGACY 2 REVIEW UPGRADE#
“Damn, I thought that was the run…”īut you shake it off, roll a new heir, spend whatever gold you just hoarded to buy a persistent upgrade or better gear, and hop back into the ever-shifting castle.
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There’s a tinge of disappointment at first, sure. I would consistently reach the first boss, a spellsword named Lamech who dashes and flips like a madman, but my current hero - whether it was a Barbarian, a Mage, a Valkyrie, a Gunslinger, or even a Chef - couldn’t quite outlast his beefy HP bar. I’d make stupid slip-ups like squeezing in one too many greedy swings at a charging knight or fire-blinking eyeball. At the same time, I’d still take chip damage here and there.
#ROGUE LEGACY 2 REVIEW CRACK#
It’s this fluid fusion of speed, reflexes, patience, and wits.Įarly on, I felt like I could show up to slice skeletons, dash past spike and arrow traps, and crack open (most) treasure chests with stringent don’t-get-hit-in-this-room criteria. On just a base level, without even considering the longer-term progression hooks that provide extra back-of-your-mind motivation in Rogue Legacy 2, I can’t get enough of this combat and platforming. And then you can climb the steep New Game+ ladder. But through a combination of enemy and boss pattern recognition, gradual character boosting back at base, and sheer skill, you can reach the end. And one of the best aspects - a House Rules toggle for granular accessibility options if and when you need them - will open up Rogue Legacy 2 to a wider audience. It’s worth stressing, though: you can jump right in without any prior experience. It’s essentially Rogue Legacy, again, but more ambitious and confident than ever.
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It’s pretty incredible, then, that Rogue Legacy 2 manages to bottle up those fond memories while presenting fresh-looking, snappy-feeling, far more refined gameplay. You know the oft-spouted saying: “one more run.” Running through randomized floors as a sometimes lucky, sometimes laughably doomed lineage of heroes was novel back then, and the permanent stat-boosting Manor unlocks accumulated in a satisfying way. The first game cemented the appeal of the roguelite action-platformer genre for a lot of players.
#ROGUE LEGACY 2 REVIEW SERIES#
Rogue Legacy 2 ( PC, Xbox One, Xbox Series X/S)Ĭircling back around to the first Rogue Legacy for a quick 2022 spot-check, it’s wild how much of an upgrade Rogue Legacy 2 is. Rogue Legacy 2 has left the Early Access zone, and I’m happy to say the wait was worth it. As expensive as perma-upgrades eventually get, you’re always earning in Rogue Legacy 2, and the game isn’t afraid to hand out stepping stones to let you focus on your next milestone. But I never felt like any of my lost progress was in vain. Other popular roguelites, many of which I adore, can still have dicey moments of despair. I’ve had a blast with this game every step of the way, and that counts for a lot. I briefly checked in with Rogue Legacy 2 a few times during its Early Access period - most notably at launch in 2018, then again last year when the sequel surpassed the original game in terms of raw stuff. Rogue Legacy 2, a flashy new castle-storming sequel, only complicates that conversation. After Dead Cells, Hades, and Spelunky 2, it’s tough to name an all-time favorite roguelite.
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